Confounding Light mission happens 25 days after (around May 15th) and Gangplank 2 days afterwards. On the Enemy Within DLC, Slingshot's Friends In Low Places mission happens on day 51, or around April 20th.50% chance for a 2nd detected UFO during April to June (March to July with Second Wave's Marathon).1 detected UFO each month, either crashed or landed.The Slingshot and Progeny missions can fill either window. On each window there will be either a Mission or Request (25% chance for 2 Requests, 50% for Mission and a Request, 25% for a Request/Mission). There can be only 1 Council Mission each month.On the Enemy Within DLC, there are two monthly time windows, between the 5th and 15th days and between the 17th and 27th.Each request has a 20 days limit to be completed before it disappears. Each Request has a requirement and if it isn't met no request is generated (common in the early months). 1 Council Request each 20 days + 7 random days.1 Council Mission every month, between the 13th and the 27th, can be Slingshot campaign (EU only), if the Tutorial isn't activated.1 Terror Site every even month (April, June, etc.).Up to 2 Abductions each month, depending on the number of countries without satellites.1st mission - Tutorial or regular Alien Abductions mission in March.However, the Alien Base assault can alter the frequency of Abductions, Terror Sites and UFO missions. XCOM: Enemy Within, announced at Gamescom nearly a week ago, launches on November 12.Storyline missions don't have any time requirements and can be completed at the player's discretion. It was either deliver it this way or not deliver it at all." "These things are tied deeply into Enemy Unknown so we wanted to release as sort of the ultimate edition, with all the previous DLC on this one disc. We couldn't simply just patch it in."ĭeAngelis added that Enemy Within includes so many changes to the base XCOM: Enemy Unknown experience – new unit types, upgrades and even skill changes – it necessitated an entire re-issue of the game. If we wanted to deliver the same content to the console players, we had to do it this way as a standalone expansion on a disc. "But when it came to the consoles, it was too big. "For the expansion on the PC, it was fairly straightforward," Garth DeAngelis, senior producer at Firaxis Games, said during a PAX Prime interview. The reason for issuing the Commander's Edition is because Enemy Within is simply too large a file to patch into the console game as DLC. XCOM: Enemy Unknown's expansion, Enemy Within, will be issued as DLC on PC and Mac for $30, but the only way to get it on consoles is through a new Commander's Edition – a retail re-release that includes the XCOM: Enemy Unknown game, the Slingshot and Elite Soldier add-ons, plus the Enemy Within expansion.
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